How to practise English with games and real-life scenes
GrammarDots activities review words and grammar in short games; the real-life scenes take the same language into a café, a pharmacy or a job interview. A 15-minute session and a weekly plan for using them together.
By Aslıgül Aşkın,
Guide: Speaking, listening, reading, and writing. Main post: How to practise everyday English speaking at home
The activities and real-life scenes on GrammarDots are made for practising English by using it, not just reading about it. The activities review words and grammar in short rounds; the real-life scenes take the same language into a café, a pharmacy or a job interview. This post shows, step by step, how to use the two together and regularly.
What the activities and scenes are for
The activities run in the browser without an account and work comfortably on a phone, a tablet or with a keyboard. Each one opens with a level and a topic. Games such as Balloon Pop, Mole Hunt and Penalty Shootout look different but do the same job: you read a meaning or a question and choose the right answer. Matching, Memory and Flashcards pair a word with its meaning; Unscramble, Type the Answer and Crossword make you spell the word letter by letter.
The real-life scenes put you inside a conversation. You choose your level first, then a situation: a café, a hotel, a pharmacy, a bank, a job interview or a phone call. You read what the other person says, then choose the most natural reply or complete the missing word. After a wrong answer you see why straight away, and the conversation goes on with the right one. Each of the twenty situations comes in seven levels, from Pre-A1 to C2.
Which kind of practice helps with what
| What you need | Open this first | Why |
|---|---|---|
| Recognising new words | Matching, Flashcards | You see each word together with its meaning. |
| Spelling a word correctly | Unscramble, Type the Answer | Building a word letter by letter fixes its spelling. |
| Getting a grammar rule to stick | Multiple Choice, True or False | You meet the same rule in different sentences. |
| Knowing what to say in a situation | A real-life scene | You use the phrases in the order a real conversation needs them. |
Choosing your level
If you are unsure of your level, start one level below your guess. If you answer most questions in an activity without thinking, move up a level; if you get stuck on more than half, play a few more rounds one level down. In the real-life scenes the test is this: if you understand the lines but need a moment's thought to choose a reply, you are at the right level. For what each level means, see How do I know my English level?.
A 15-minute practice session
| Time | What you do | Example |
|---|---|---|
| 5 minutes | One vocabulary or grammar activity | Matching with food and drink words |
| 7 minutes | A real-life scene close to the same topic | At the café, at your own level |
| 3 minutes | Note your mistakes and repeat aloud | Say two of your replies from the scene out loud |
The order matters: first you recognise a word, then you use it in a conversation. Working on food and drink words before the café scene, or on body and health words before the pharmacy scene, means a word will not trip you up while you choose a reply. Your attention then stays on the flow of the conversation instead of on what a word means.
Learning from your mistakes
At the end of an activity you see your score, your mistakes and the right answers. Look at that list more than at the score: each mistake points to a word or a rule you need to review. Write your mistakes in a notebook with the correct sentence next to each one, and play the same activity again the next day. Why don't new words stick? explains in detail how to plan that review.
Do not skip the explanations in the real-life scenes. Often the wrong option is grammatically correct but sounds rude, too formal or out of place in that situation. In a café, for example, “I want a coffee.” is not a wrong sentence, but “Could I have a coffee, please?” is far more natural and polite. The scenes teach exactly this difference: not what you could say, but what people actually say.
Turning a scene into speaking
When you finish a scene, play it once more out loud: read the other person's line and say your reply yourself. On the second round, try to answer without looking at the options. That is how you move from choosing to speaking; in a real café or on a real phone call, nobody offers you options. You can practise the short exchange below in the same way, taking both parts.
- “Hi, what can I get you?”
- “Could I have a latte, please?”
- “Sure. Anything to eat?”
- “Do you have anything vegetarian?”
- “Yes, there's a cheese and tomato sandwich.”
- “Great, I'll have that, please.”
A sample week
Each day, choose one group of words and a situation that fits it. When you pick a topic in the activities, open the one closest to those words.
| Day | Words to work on first | Real-life scene |
|---|---|---|
| Monday | Food and drink | At the café |
| Tuesday | Clothes, colours and prices | Shopping |
| Wednesday | Directions and transport | Taxis and directions |
| Thursday | The body and health | At the pharmacy |
| Friday | The week's mistake notebook | The hardest scene of the week, a second time |
At the weekend, take a break or just look through your mistake notebook. Fifteen minutes a day is easier to keep up than one long session a week, and it brings the words back in front of you more often.
With children
The activities also work with children. Most games have no time pressure and a wrong answer does not end the game: in Maze the explorer always reaches the exit, even by the long way round, and in Word Race the car always reaches the finish line. Play the Pre-A1 word games side by side with your child: read the question aloud and let them choose the answer. With older children, turn a real-life scene into a role-play: you are the café assistant and they order.
Frequently asked questions
Do I need an account to play the activities?
No. The activities and the real-life scenes work in the browser without an account.
Can I play with a keyboard?
Yes. In most activities the 1–4 keys choose an option and Enter moves to the next question. On a phone or a tablet, you play by tapping.
What happens if I give a wrong answer in a real-life scene?
You see straight away why it is wrong, and the conversation goes on with the right answer. You do not have to start again; when you finish, you can play the scene once more if you like.
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